Root/
File | Age | Message | Size | |
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.. | ||||
Nathan Adams: Changing location of GetTexture to extensions | ||||
Nathan Adams: + * - Adding rotation to DrawableAxiosGameObject + * - Adding InputState extensions to test for input agaisnt Player One | ||||
Nathan Adams: Adding double extension Adding Texture2D comments | ||||
Nathan Adams: Must be static | ||||
Nathan Adams: Adding new extensions | ||||
Nathan Adams: Adding extension for rectangleitem to get position in Farseer units ( getSimPosition ) Adding extension for vector2 to convert back and forth between sim and display units | ||||
Nathan Adams: + * - Adding IsNullOrWhiteSpace extension for support for Xbox 360 + * - Upon some testing - developers will need to use #if WINDOWS/#endif tags to make sure they can't use XNACC in WP7/Xbox360 | ||||
Nathan Adams: * - Adding Factory for Texture2D to create from a list (ie lay a list of texture2D row by row) * - Adding AddScreen method to ScreenManager to make the PlayerIndex optional (default of PlayerIndex.One) | ||||
Nathan Adams: Adding extension for rectangleitem to get position in Farseer units ( getSimPosition ) Adding extension for vector2 to convert back and forth between sim and display units |
Download this version or git clone git://archive.srchub.org/axiosengine-git.git