Root/
| File | Age | Message | Size | |
|---|---|---|---|---|
| .. | ||||
![]() |
Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | |||
![]() |
Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | |||
![]() |
Nathan Adams: It is Gleed2D not Glee2D | |||
![]() |
Nathan Adams: It is Gleed2D not Glee2D | |||
![]() |
Nathan Adams: It is Gleed2D not Glee2D | |||
![]() |
Nathan Adams: Adding support to load a Gleed2D level from a stream | |||
![]() |
Nathan Adams: + * - Fixing path placement in Farseer * Fixing rectangle placement in Farseer + * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible | |||
![]() |
Nathan Adams: + * - Fixing path placement in Farseer * Fixing rectangle placement in Farseer + * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible | |||
![]() |
Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | |||
Download this version or
git clone git://archive.srchub.org/axiosengine-git.git 
accountmanagementengine