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nathan@daedalus: + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: + * - AdjustUnits + * - RelativeToCamera + * - Cleaning and sorting using statements | |||
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Nathan Adams: + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via + * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can + * be overwritten in each screen + * - Adding output to tcc console command to signal if it was disabled/enabled + * - Adding DegreeToRadian/RadianToDegree double extensions | |||
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Nathan Adams: Adding mono project adding game services static class to make it easier to access graphics device adding axiosengine factory with extension to create texture from list of textures | |||
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nathan@daedalus: Updating more code | |||
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nathan@daedalus: More progress in updating the GSM | |||
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Nathan Adams: Removing cache from Gleed2D as ContentManager automatically does this Adding cache Adding XOR Shift random class | |||
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Nathan Adams: Removing cache from Gleed2D as ContentManager automatically does this Adding cache Adding XOR Shift random class | |||
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Nathan Adams: Fixing bug with Axios Timer | |||
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nathan@daedalus: Adding initial files | |||
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nathan@daedalus: Adding initial files | |||
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Nathan Adams: * - Adding visible flag to DrawableAxiosGameObject | |||
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nathan@daedalus: Adding initial files | |||
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Nathan Adams: Removing cache from Gleed2D as ContentManager automatically does this Adding cache Adding XOR Shift random class | |||
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nathan@daedalus: + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: + * - AdjustUnits + * - RelativeToCamera + * - Cleaning and sorting using statements | |||
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Nathan Adams: Adding visible property to SimpleDrawableAxiosGameObject | |||
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nathan@daedalus: + * - Adding properties in DrawableAxiosGameObject to turn on/off the following: + * - AdjustUnits + * - RelativeToCamera + * - Cleaning and sorting using statements |
Download this version or
git clone git://archive.srchub.org/axiosengine-git.git