Root/
File | Age | Message | Size | |
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.. | ||||
Nathan Adams: + * - Fixing path placement in Farseer * Fixing rectangle placement in Farseer + * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible | ||||
Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | ||||
nathan@daedalus: Final commits for new GSM. | ||||
Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | ||||
nathan@daedalus: Adding initial files | ||||
Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | ||||
nathan@daedalus: Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly | ||||
nathan@daedalus: Adding initial files | ||||
nathan@daedalus: Adding initial files | ||||
nathan@daedalus: Adding initial files | ||||
nathan@daedalus: Adding initial files |
Download this version or git clone git://archive.srchub.org/axiosengine-git.git