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Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | |||
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Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | |||
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Nathan Adams: It is Gleed2D not Glee2D | |||
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Nathan Adams: It is Gleed2D not Glee2D | |||
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Nathan Adams: It is Gleed2D not Glee2D | |||
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Nathan Adams: Adding support to load a Gleed2D level from a stream | |||
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Nathan Adams: + * - Fixing path placement in Farseer * Fixing rectangle placement in Farseer + * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible | |||
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Nathan Adams: + * - Fixing path placement in Farseer * Fixing rectangle placement in Farseer + * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible | |||
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Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures |
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