axiosengine 

axiosengine Commit Details


Date:2012-05-12 17:53:20 (12 years 5 months ago)
Author:Natalie Adams
Branch:master
Commit:70f01f3b8e54395f50df9128429b38466c8891ee
Parents: 911072f1b363c54c1aa0234f1a088619862acaf1
Message:Correcting naming issue with Gleed2D (again)

Changes:

File differences

axios/Axios_WP7.csproj
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<Compile Include="Engine\File\AxiosIsolatedFile.cs" />
<Compile Include="Engine\File\AxiosRegularFile.cs" />
<Compile Include="Engine\File\AxiosTitleFile.cs" />
<Compile Include="Engine\Glee2D\CircleItem.cs" />
<Compile Include="Engine\Glee2D\CustomProperty.cs" />
<Compile Include="Engine\Glee2D\Item.cs" />
<Compile Include="Engine\Glee2D\Layer.cs" />
<Compile Include="Engine\Glee2D\Level.cs" />
<Compile Include="Engine\Glee2D\PathItem.cs" />
<Compile Include="Engine\Glee2D\RectangleItem.cs" />
<Compile Include="Engine\Glee2D\TextureItem.cs" />
<Compile Include="Engine\Gleed2D\CircleItem.cs" />
<Compile Include="Engine\Gleed2D\CustomProperty.cs" />
<Compile Include="Engine\Gleed2D\Item.cs" />
<Compile Include="Engine\Gleed2D\Layer.cs" />
<Compile Include="Engine\Gleed2D\Level.cs" />
<Compile Include="Engine\Gleed2D\PathItem.cs" />
<Compile Include="Engine\Gleed2D\RectangleItem.cs" />
<Compile Include="Engine\Gleed2D\TextureItem.cs" />
<Compile Include="Engine\Interfaces\IAxiosFile.cs" />
<Compile Include="Engine\Interfaces\IAxiosGameObject.cs" />
<Compile Include="Engine\Interfaces\IDrawableAxiosGameObject.cs" />
axios/Axios_Windows.csproj
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......
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<Compile Include="Engine\File\AxiosIsolatedFile.cs" />
<Compile Include="Engine\File\AxiosRegularFile.cs" />
<Compile Include="Engine\File\AxiosTitleFile.cs" />
<Compile Include="Engine\Glee2D\CircleItem.cs" />
<Compile Include="Engine\Glee2D\CustomProperty.cs" />
<Compile Include="Engine\Glee2D\Item.cs" />
<Compile Include="Engine\Glee2D\Layer.cs" />
<Compile Include="Engine\Glee2D\Level.cs" />
<Compile Include="Engine\Glee2D\PathItem.cs" />
<Compile Include="Engine\Glee2D\RectangleItem.cs" />
<Compile Include="Engine\Glee2D\TextureItem.cs" />
<Compile Include="Engine\Gleed2D\CircleItem.cs" />
<Compile Include="Engine\Gleed2D\CustomProperty.cs" />
<Compile Include="Engine\Gleed2D\Item.cs" />
<Compile Include="Engine\Gleed2D\Layer.cs" />
<Compile Include="Engine\Gleed2D\Level.cs" />
<Compile Include="Engine\Gleed2D\PathItem.cs" />
<Compile Include="Engine\Gleed2D\RectangleItem.cs" />
<Compile Include="Engine\Gleed2D\TextureItem.cs" />
<Compile Include="Engine\Interfaces\IAxiosFile.cs" />
<Compile Include="Engine\Interfaces\IAxiosGameObject.cs" />
<Compile Include="Engine\Interfaces\IDrawableAxiosGameObject.cs" />
<ItemGroup>
<None Include="AxiosEngine.cd" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="Engine\Glee2D\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<PropertyGroup>
axios/Axios_Xbox_360.csproj
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......
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<Compile Include="Engine\File\AxiosIsolatedFile.cs" />
<Compile Include="Engine\File\AxiosRegularFile.cs" />
<Compile Include="Engine\File\AxiosTitleFile.cs" />
<Compile Include="Engine\Glee2D\CircleItem.cs" />
<Compile Include="Engine\Glee2D\CustomProperty.cs" />
<Compile Include="Engine\Glee2D\Item.cs" />
<Compile Include="Engine\Glee2D\Layer.cs" />
<Compile Include="Engine\Glee2D\Level.cs" />
<Compile Include="Engine\Glee2D\PathItem.cs" />
<Compile Include="Engine\Glee2D\RectangleItem.cs" />
<Compile Include="Engine\Glee2D\TextureItem.cs" />
<Compile Include="Engine\Gleed2D\CircleItem.cs" />
<Compile Include="Engine\Gleed2D\CustomProperty.cs" />
<Compile Include="Engine\Gleed2D\Item.cs" />
<Compile Include="Engine\Gleed2D\Layer.cs" />
<Compile Include="Engine\Gleed2D\Level.cs" />
<Compile Include="Engine\Gleed2D\PathItem.cs" />
<Compile Include="Engine\Gleed2D\RectangleItem.cs" />
<Compile Include="Engine\Gleed2D\TextureItem.cs" />
<Compile Include="Engine\Interfaces\IAxiosFile.cs" />
<Compile Include="Engine\Interfaces\IAxiosGameObject.cs" />
<Compile Include="Engine\Interfaces\IDrawableAxiosGameObject.cs" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml.Serialization, Version=2.0.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="Engine\Glee2D\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<PropertyGroup>

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