| 11 years 12 days |
Adding Deactivate event for when the screen leaves focus Added flag
to enable/disable moving camera with gamepad
|
| 11 years 14 days |
Updating readme files
|
| 11 years 14 days |
Fixing axios log flag detection Adding dispose methods to AxiosFile
objects Adding extended log to AxiosLog Fixing issue in
CommandConsole where the first line would not be displayed Adding
commands to commandconsole
|
| 11 years 15 days |
Adding extension for rectangleitem to get position in Farseer units
( getSimPosition ) Adding extension for vector2 to convert back and
forth between sim and display units
|
| 11 years 17 days |
Removing cache from Gleed2D as ContentManager automatically does
this Adding cache Adding XOR Shift random class
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| 11 years 1 month |
updating version and README
|
| 11 years 1 month |
Adding mono project adding game services static class to make it
easier to access graphics device adding axiosengine factory with
extension to create texture from list of textures
|
| 11 years 1 month |
updating README
|
| 11 years 1 month |
* 1.0.1.9 - 5/20/2013 * - Adding mono support * * 1.0.1.10 -
11/29/2014 * - Adding prompt factory class to generate a Final
Fantasy type text prompt * - Updating Gleed2D support to work with
latest version of Gleed2D
|
| 12 years 11 months |
Merging with github
|
| 12 years 11 months |
Adding option to use second precision instead of milliosecond
|
| 12 years 11 months |
Initial commit
|
| 13 years 14 days |
Added tag Version 1.0.1.7 for changeset 5f8d2fb0abeb
|
| 13 years 14 days |
Adding MouseAimVector to AGS Removing Camera extension
|
| 13 years 14 days |
Adding new extensions
|
| 13 years 19 days |
Fixing bug with Axios Timer
|
| 13 years 3 months |
Updating changelog
|
| 13 years 3 months |
Adding visible property to SimpleDrawableAxiosGameObject
|
| 13 years 3 months |
* - Adding visible flag to DrawableAxiosGameObject
|
| 13 years 5 months |
* - Adding Factory for Texture2D to create from a list (ie lay a
list of texture2D row by row) * - Adding AddScreen method to
ScreenManager to make the PlayerIndex optional (default of
PlayerIndex.One)
|
| 13 years 5 months |
Changing version
|
| 13 years 5 months |
Added tag Version 1.0.1.6 for changeset b5444bca056e
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| 13 years 5 months |
* - Starting work on AxiosCSV * - Adding CustomProperties field to
Glee2D Layer object (this is because Layers can have custom
properties) * - Passing Layer to Items in Glee2D library * - Adding
public virtual bool LoadTextureItem(TextureItem texture
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| 13 years 5 months |
Removing using
|
| 13 years 6 months |
+ Fixing UI detect bug + Adding Width/Height/Position/RealPosition
to DrawableAxiosGameObject
|