Axios-Tennis

Axios-Tennis Commit Details


Date:2012-04-28 14:31:00 (12 years 11 months ago)
Author:nathan@daedalus
Branch:newgsm
Commit:93ef4277b669
Parents: 3a4cc24bb53e
Message:Updating code to use new GSM

Changes:
Aaxios_tennis/axios_tennis/TennisMainMenu.cs (full)
Maxios_tennis/axios_tennis/TennisScreen.cs (1 diff)
Maxios_tennis/axios_tennis/axios_tennis_wp7.csproj (1 diff)
Maxios_tennis/axios_tennis/axios_tennis_xbox360.csproj (1 diff)

File differences

axios_tennis/axios_tennis/TennisMainMenu.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameStateManagement;
using Microsoft.Xna.Framework;
namespace axios_tennis
{
    class TennisMainMenu : MenuScreen
    {
        public TennisMainMenu()
            : base("Axios Tennis")
        {
        }
        public override void Activate(bool instancePreserved)
        {
            base.Activate(instancePreserved);
            MenuEntries.Add(new MenuEntry("Start"));
            MenuEntries.Add(new MenuEntry("Exit"));
        }
        protected override void OnSelectEntry(int entryIndex, Microsoft.Xna.Framework.PlayerIndex playerIndex)
        {
            base.OnSelectEntry(entryIndex, playerIndex);
            switch (entryIndex)
            {
                case 0:
                    this.ScreenManager.AddScreen(new TennisScreen(), PlayerIndex.One);
                    break;
                case 1:
                    this.ScreenManager.Game.Exit();
                    break;
            }
        }
        protected override void OnCancel(PlayerIndex playerIndex)
        {
            base.OnCancel(playerIndex);
            ScreenManager.Game.Exit();
        }
    }
}
axios_tennis/axios_tennis/TennisScreen.cs
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            AddGameObject(_ball);
        }
        /*void b_MouseDown(object sender, AxiosGameScreen gameScreen, InputState input)
        void b_MouseDown(object sender, AxiosGameScreen gameScreen, InputState input)
        {
            if (HasVirtualStick)
                HasVirtualStick = false;
            else
                HasVirtualStick = true;
        }*/
        }
        public override void HandleInput(GameTime gameTime, InputState input)
        {
axios_tennis/axios_tennis/axios_tennis_wp7.csproj
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    <Content Include="Game.ico" />
  </ItemGroup>
  <ItemGroup>
    <None Include="axios_tennis_TemporaryKey.pfx" />
    <None Include="Background.png">
      <XnaPlatformSpecific>true</XnaPlatformSpecific>
    </None>
axios_tennis/axios_tennis/axios_tennis_xbox360.csproj
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    <Content Include="Game.ico" />
  </ItemGroup>
  <ItemGroup>
    <None Include="axios_tennis_TemporaryKey.pfx" />
    <None Include="GameThumbnail.png">
      <XnaPlatformSpecific>true</XnaPlatformSpecific>
    </None>

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