#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion #region Using Statements using System; using System.Diagnostics; using System.ComponentModel; using Microsoft.Xna.Framework.Design; #endregion namespace Microsoft.Xna.Framework { /// /// Describes a 2D-point. /// [Serializable] [TypeConverter(typeof(PointConverter))] [DebuggerDisplay("{DebugDisplayString,nq}")] public struct Point : IEquatable { #region Public Static Properties /// /// Returns a with coordinates 0, 0. /// public static Point Zero { get { return zeroPoint; } } #endregion #region Internal Properties internal string DebugDisplayString { get { return string.Concat( X.ToString(), " ", Y.ToString() ); } } #endregion #region Public Fields /// /// The x coordinate of this . /// public int X; /// /// The y coordinate of this . /// public int Y; #endregion #region Private Static Variables private static readonly Point zeroPoint = new Point(); #endregion #region Public Constructors /// /// Constructs a point with X and Y from two values. /// /// The x coordinate in 2d-space. /// The y coordinate in 2d-space. public Point(int x, int y) { this.X = x; this.Y = y; } #endregion #region Public Methods /// /// Compares whether current instance is equal to specified . /// /// The to compare. /// true if the instances are equal; false otherwise. public bool Equals(Point other) { return ((X == other.X) && (Y == other.Y)); } /// /// Compares whether current instance is equal to specified . /// /// The to compare. /// true if the instances are equal; false otherwise. public override bool Equals(object obj) { return (obj is Point) && Equals((Point) obj); } /// /// Gets the hash code of this . /// /// Hash code of this . public override int GetHashCode() { return X ^ Y; } /// /// Returns a representation of this in the format: /// {X:[] Y:[]} /// /// representation of this . public override string ToString() { return ( "{X:" + X.ToString() + " Y:" + Y.ToString() + "}" ); } #endregion #region Public Static Operators /// /// Adds two points. /// /// Source on the left of the add sign. /// Source on the right of the add sign. /// Sum of the points. public static Point operator +(Point value1, Point value2) { return new Point(value1.X + value2.X, value1.Y + value2.Y); } /// /// Subtracts a from a . /// /// Source on the left of the sub sign. /// Source on the right of the sub sign. /// Result of the subtraction. public static Point operator -(Point value1, Point value2) { return new Point(value1.X - value2.X, value1.Y - value2.Y); } /// /// Multiplies the components of two points by each other. /// /// Source on the left of the mul sign. /// Source on the right of the mul sign. /// Result of the multiplication. public static Point operator *(Point value1, Point value2) { return new Point(value1.X * value2.X, value1.Y * value2.Y); } /// /// Divides the components of a by the components of another . /// /// Source on the left of the div sign. /// Divisor on the right of the div sign. /// The result of dividing the points. public static Point operator /(Point value1, Point value2) { return new Point(value1.X / value2.X, value1.Y / value2.Y); } /// /// Compares whether two instances are equal. /// /// instance on the left of the equal sign. /// instance on the right of the equal sign. /// true if the instances are equal; false otherwise. public static bool operator ==(Point a, Point b) { return a.Equals(b); } /// /// Compares whether two instances are not equal. /// /// instance on the left of the not equal sign. /// instance on the right of the not equal sign. /// true if the instances are not equal; false otherwise. public static bool operator !=(Point a, Point b) { return !a.Equals(b); } #endregion } }