#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Input { /// /// Identifies the state of a keyboard key. /// public enum KeyState { /// /// Key is released. /// Up, /// /// Key is pressed. /// Down, } }