#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Input
{
///
/// Identifies the state of a keyboard key.
///
public enum KeyState
{
///
/// Key is released.
///
Up,
///
/// Key is pressed.
///
Down,
}
}