#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Input
{
///
/// Defines a button state for buttons of mouse, gamepad or joystick.
///
public enum ButtonState
{
///
/// The button is released.
///
Released,
///
/// The button is pressed.
///
Pressed
}
}