#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Input { /// /// Defines a button state for buttons of mouse, gamepad or joystick. /// public enum ButtonState { /// /// The button is released. /// Released, /// /// The button is pressed. /// Pressed } }