#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework { public interface IUpdateable { #region Properties bool Enabled { get; } int UpdateOrder { get; } #endregion #region Events event EventHandler EnabledChanged; event EventHandler UpdateOrderChanged; #endregion #region Methods void Update(GameTime gameTime); #endregion } }