#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// /// Defines options for filling the primitive. /// public enum FillMode { /// /// Draw solid faces for each primitive. /// Solid, /// /// Draw lines for each primitive. /// WireFrame } }