#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
///
/// Defines options for filling the primitive.
///
public enum FillMode
{
///
/// Draw solid faces for each primitive.
///
Solid,
///
/// Draw lines for each primitive.
///
WireFrame
}
}