#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
#region Using Statements
using System;
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
public sealed class ResourceDestroyedEventArgs : EventArgs
{
#region Public Properties
///
/// The name of the destroyed resource.
///
public string Name
{
get;
internal set;
}
///
/// The resource manager tag of the destroyed resource.
///
public Object Tag
{
get;
internal set;
}
#endregion
}
}