#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// /// Defines a set of graphic capabilities. /// public enum GraphicsProfile { /// /// Use a limited set of graphic features and capabilities, allowing the game to support the widest variety of devices. /// Reach, /// /// Use the largest available set of graphic features and capabilities to target devices, that have more enhanced graphic capabilities. /// HiDef } }