#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
///
/// Defines a set of graphic capabilities.
///
public enum GraphicsProfile
{
///
/// Use a limited set of graphic features and capabilities, allowing the game to support the widest variety of devices.
///
Reach,
///
/// Use the largest available set of graphic features and capabilities to target devices, that have more enhanced graphic capabilities.
///
HiDef
}
}