#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
///
/// Describes the status of the .
///
public enum GraphicsDeviceStatus
{
///
/// The device is normal.
///
Normal,
///
/// The device has been lost.
///
Lost,
///
/// The device has not been reset.
///
NotReset
}
}