#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// /// Describes the status of the . /// public enum GraphicsDeviceStatus { /// /// The device is normal. /// Normal, /// /// The device has been lost. /// Lost, /// /// The device has not been reset. /// NotReset } }