#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { public interface IEffectFog { Vector3 FogColor { get; set; } bool FogEnabled { get; set; } float FogEnd { get; set; } float FogStart { get; set; } } }