#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// /// Defines the faces in a cube map for the class. /// public enum CubeMapFace { /// /// Positive X face in the cube map. /// PositiveX, /// /// Negative X face in the cube map. /// NegativeX, /// /// Positive Y face in the cube map. /// PositiveY, /// /// Negative Y face in the cube map. /// NegativeY, /// /// Positive Z face in the cube map. /// PositiveZ, /// /// Negative Z face in the cube map. /// NegativeZ } }