#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
///
/// Defines the faces in a cube map for the class.
///
public enum CubeMapFace
{
///
/// Positive X face in the cube map.
///
PositiveX,
///
/// Negative X face in the cube map.
///
NegativeX,
///
/// Positive Y face in the cube map.
///
PositiveY,
///
/// Negative Y face in the cube map.
///
NegativeY,
///
/// Positive Z face in the cube map.
///
PositiveZ,
///
/// Negative Z face in the cube map.
///
NegativeZ
}
}