#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework.Graphics { /// /// Defines the buffers for clearing when calling operation. /// [Flags] public enum ClearOptions { /// /// Color buffer. /// Target = 1, /// /// Depth buffer. /// DepthBuffer = 2, /// /// Stencil buffer. /// Stencil = 4 } }