#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
#region Using Statements
using System;
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
///
/// Defines the buffers for clearing when calling operation.
///
[Flags]
public enum ClearOptions
{
///
/// Color buffer.
///
Target = 1,
///
/// Depth buffer.
///
DepthBuffer = 2,
///
/// Stencil buffer.
///
Stencil = 4
}
}