#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { class BoundingBoxReader : ContentTypeReader { #region Protected Read Method protected internal override BoundingBox Read( ContentReader input, BoundingBox existingInstance ) { BoundingBox result = new BoundingBox( input.ReadVector3(), input.ReadVector3() ); return result; } #endregion } }