#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
/* Derived from code by the Mono.Xna Team (Copyright 2006).
* Released under the MIT License. See monoxna.LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework
{
///
/// Defines how the bounding volumes intersects or contain one another.
///
public enum ContainmentType
{
///
/// Indicates that there is no overlap between two bounding volumes.
///
Disjoint,
///
/// Indicates that one bounding volume completely contains another volume.
///
Contains,
///
/// Indicates that bounding volumes partially overlap one another.
///
Intersects
}
}