#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { /// /// External reference reader, provided for compatibility with XNA Framework built content /// internal class ExternalReferenceReader : ContentTypeReader { #region Public Constructor public ExternalReferenceReader() : base(typeof(object)) { } #endregion #region Protected Read Method protected internal override object Read( ContentReader input, object existingInstance ) { return input.ReadExternalReference(); } #endregion } }