#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework.Content { internal class StringReader : ContentTypeReader { #region Internal Constructor internal StringReader() { } #endregion #region Protected Read Method protected internal override string Read( ContentReader input, string existingInstance ) { return input.ReadString(); } #endregion } }