#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { public class EffectMaterial : Effect { #region Public Constructor public EffectMaterial(Effect cloneSource) : base(cloneSource) { } #endregion } }