#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework { /// /// Defines how the bounding volumes intersects or contain one another. /// public enum ContainmentType { /// /// Indicates that there is no overlap between two bounding volumes. /// Disjoint, /// /// Indicates that one bounding volume completely contains another volume. /// Contains, /// /// Indicates that bounding volumes partially overlap one another. /// Intersects } }