#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { internal class RectangleReader : ContentTypeReader { #region Internal Constructor internal RectangleReader() { } #endregion #region Protected Read Method protected internal override Rectangle Read( ContentReader input, Rectangle existingInstance ) { int left = input.ReadInt32(); int top = input.ReadInt32(); int width = input.ReadInt32(); int height = input.ReadInt32(); return new Rectangle(left, top, width, height); } #endregion } }