#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion License namespace Microsoft.Xna.Framework.Content { internal class CharReader : ContentTypeReader { #region Internal Constructor internal CharReader() { } #endregion #region Protected Read Method protected internal override char Read( ContentReader input, char existingInstance ) { return input.ReadChar(); } #endregion } }