#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework { /// /// Defines the intersection between a and a bounding volume. /// public enum PlaneIntersectionType { /// /// There is no intersection, the bounding volume is in the negative half space of the plane. /// Front, /// /// There is no intersection, the bounding volume is in the positive half space of the plane. /// Back, /// /// The plane is intersected. /// Intersecting } }