#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
/* Derived from code by the Mono.Xna Team (Copyright 2006).
* Released under the MIT License. See monoxna.LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework
{
///
/// Defines the intersection between a and a bounding volume.
///
public enum PlaneIntersectionType
{
///
/// There is no intersection, the bounding volume is in the negative half space of the plane.
///
Front,
///
/// There is no intersection, the bounding volume is in the positive half space of the plane.
///
Back,
///
/// The plane is intersected.
///
Intersecting
}
}