#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework { public class GameComponentCollectionEventArgs : EventArgs { #region Public Properties public IGameComponent GameComponent { get; private set; } #endregion #region Public Constructors public GameComponentCollectionEventArgs(IGameComponent gameComponent) { GameComponent = gameComponent; } #endregion } }