#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework.Content { internal class DateTimeReader : ContentTypeReader { #region Internal Constructor internal DateTimeReader() { } #endregion #region Protected Read Method protected internal override DateTime Read( ContentReader input, DateTime existingInstance ) { UInt64 value = input.ReadUInt64(); UInt64 mask = (UInt64) 3 << 62; long ticks = (long) (value & ~mask); DateTimeKind kind = (DateTimeKind) ((value >> 62) & 3); return new DateTime(ticks, kind); } #endregion } }