#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { internal class SingleReader : ContentTypeReader { #region Internal Constructor internal SingleReader() { } #endregion #region Protected Read Method protected internal override float Read( ContentReader input, float existingInstance ) { return input.ReadSingle(); } #endregion } }