#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { class MatrixReader : ContentTypeReader { #region Protected Read Method protected internal override Matrix Read( ContentReader input, Matrix existingInstance ) { // 4x4 matrix return new Matrix( input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle(), input.ReadSingle() ); } #endregion } }