#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2016 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Content
{
///
/// External reference reader, provided for compatibility with XNA Framework built content
///
internal class ExternalReferenceReader : ContentTypeReader
{
#region Public Constructor
public ExternalReferenceReader() : base(typeof(object))
{
}
#endregion
#region Protected Read Method
protected internal override object Read(
ContentReader input,
object existingInstance
) {
return input.ReadExternalReference