diff --git a/src/Audio/Cue.cs b/src/Audio/Cue.cs index a3f23c9..a960b63 100644 --- a/src/Audio/Cue.cs +++ b/src/Audio/Cue.cs @@ -92,8 +92,8 @@ namespace Microsoft.Xna.Framework.Audio { get { - // Arbitrarily 1 frame in a 15Hz game -flibit - return INTERNAL_timer.ElapsedMilliseconds < 67; + // Arbitrarily 1/12 of a second, with some wiggle room -flibit + return INTERNAL_timer.ElapsedMilliseconds < 80; } }