diff --git a/gendarme/sdl2.ignore b/gendarme/sdl2.ignore index 55a1ea1..8982300 100644 --- a/gendarme/sdl2.ignore +++ b/gendarme/sdl2.ignore @@ -168,6 +168,13 @@ M: System.Int32 SDL2.SDL::SDL_RenderCopy(System.IntPtr,System.IntPtr,System.IntP M: System.Int32 SDL2.SDL::SDL_RenderCopy(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.IntPtr) M: System.Int32 SDL2.SDL::SDL_RenderCopy(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr) M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,SDL2.SDL/SDL_Rect&,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.IntPtr,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,SDL2.SDL/SDL_Rect&,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.IntPtr,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) M: System.Int32 SDL2.SDL::SDL_RenderDrawLine(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32) M: System.Int32 SDL2.SDL::SDL_RenderDrawLines(System.IntPtr,SDL2.SDL/SDL_Point[],System.Int32) M: System.Int32 SDL2.SDL::SDL_RenderDrawPoint(System.IntPtr,System.Int32,System.Int32) @@ -246,6 +253,7 @@ M: System.IntPtr SDL2.SDL::SDL_ConvertSurfaceFormat(System.IntPtr,System.UInt32, M: System.IntPtr SDL2.SDL::SDL_CreateRGBSurface(System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32) M: System.IntPtr SDL2.SDL::SDL_CreateRGBSurfaceFrom(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32) M: System.Int32 SDL2.SDL::SDL_FillRect(System.IntPtr,SDL2.SDL/SDL_Rect&,System.UInt32) +M: System.Int32 SDL2.SDL::SDL_FillRect(System.IntPtr,System.IntPtr,System.UInt32) M: System.Int32 SDL2.SDL::SDL_FillRects(System.IntPtr,SDL2.SDL/SDL_Rect[],System.Int32,System.UInt32) M: System.Void SDL2.SDL::SDL_FreeSurface(System.IntPtr) M: System.Void SDL2.SDL::SDL_GetClipRect(System.IntPtr,SDL2.SDL/SDL_Rect&) @@ -1023,6 +1031,13 @@ M: System.Int32 SDL2.SDL::SDL_RenderCopy(System.IntPtr,System.IntPtr,System.IntP M: System.Int32 SDL2.SDL::SDL_RenderCopy(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.IntPtr) M: System.Int32 SDL2.SDL::SDL_RenderCopy(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr) M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,SDL2.SDL/SDL_Rect&,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.IntPtr,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,SDL2.SDL/SDL_Rect&,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr,System.Double,SDL2.SDL/SDL_Point&,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,SDL2.SDL/SDL_Rect&,System.IntPtr,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) +M: System.Int32 SDL2.SDL::SDL_RenderCopyEx(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr,System.Double,System.IntPtr,SDL2.SDL/SDL_RendererFlip) M: System.Int32 SDL2.SDL::SDL_RenderDrawLine(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32) M: System.Int32 SDL2.SDL::SDL_RenderDrawLines(System.IntPtr,SDL2.SDL/SDL_Point[],System.Int32) M: System.Int32 SDL2.SDL::SDL_RenderDrawPoint(System.IntPtr,System.Int32,System.Int32) @@ -1089,6 +1104,7 @@ M: System.IntPtr SDL2.SDL::SDL_ConvertSurfaceFormat(System.IntPtr,System.UInt32, M: System.IntPtr SDL2.SDL::SDL_CreateRGBSurface(System.UInt32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32) M: System.IntPtr SDL2.SDL::SDL_CreateRGBSurfaceFrom(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,System.UInt32,System.UInt32,System.UInt32,System.UInt32) M: System.Int32 SDL2.SDL::SDL_FillRect(System.IntPtr,SDL2.SDL/SDL_Rect&,System.UInt32) +M: System.Int32 SDL2.SDL::SDL_FillRect(System.IntPtr,System.IntPtr,System.UInt32) M: System.Int32 SDL2.SDL::SDL_FillRects(System.IntPtr,SDL2.SDL/SDL_Rect[],System.Int32,System.UInt32) M: System.Void SDL2.SDL::SDL_FreeSurface(System.IntPtr) M: System.Void SDL2.SDL::SDL_GetClipRect(System.IntPtr,SDL2.SDL/SDL_Rect&) diff --git a/lib/SDL2-CS b/lib/SDL2-CS index 5d5f415..1efc47e 160000 --- a/lib/SDL2-CS +++ b/lib/SDL2-CS @@ -1 +1 @@ -Subproject commit 5d5f4154bb9b9db5b0922ade470507210de06331 +Subproject commit 1efc47ee26298c7fc8b66bcdefab889e8c680495