diff --git a/README b/README
index 108403c..e8c4c4c 100644
--- a/README
+++ b/README
@@ -1,3 +1,28 @@
+FNA Workbench
+--------------
+
+This repo is designed to be testbed/workbench in showing usage and intergration
+example of libraries like Box2D.XNA and Farseer.
+(Obviously Box2D.XNA and Farseer both provide an implmentation of Box2D -
+but I think it would be useful to see examples of both)
+
+Examples
+========
+
+Here is a list of examples and what they show. You will need the fnalibs
+and extract to the binary directory otherwise an exception will get thrown
+in Game.cs in its constructor.
+
+TemplateProject
+---------------
+
+This is showing the absolute minimium to get a running game window with FNA.
+The game window is merely the iconic cornflower blue background windowed.
+
+
+FNA
+---
+
This is FNA, an XNA4 reimplementation that focuses solely on developing a fully
accurate XNA4 runtime for the desktop.
diff --git a/TemplateProject/TemplateProject.sln b/TemplateProject/TemplateProject.sln
new file mode 100644
index 0000000..103c167
--- /dev/null
+++ b/TemplateProject/TemplateProject.sln
@@ -0,0 +1,28 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.24720.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TemplateProject", "TemplateProject\TemplateProject.csproj", "{89645EAC-ADB9-4707-AF21-038EF8ABA2E4}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Debug|x86.ActiveCfg = Debug|x86
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Debug|x86.Build.0 = Debug|x86
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Release|Any CPU.Build.0 = Release|Any CPU
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Release|x86.ActiveCfg = Release|x86
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}.Release|x86.Build.0 = Release|x86
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/TemplateProject/TemplateProject/App.config b/TemplateProject/TemplateProject/App.config
new file mode 100644
index 0000000..88fa402
--- /dev/null
+++ b/TemplateProject/TemplateProject/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/TemplateProject/TemplateProject/Game1.cs b/TemplateProject/TemplateProject/Game1.cs
new file mode 100644
index 0000000..22465d9
--- /dev/null
+++ b/TemplateProject/TemplateProject/Game1.cs
@@ -0,0 +1,20 @@
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace fna_test
+{
+ class Game1 : Microsoft.Xna.Framework.Game
+ {
+ GraphicsDeviceManager graphics;
+
+ public Game1()
+ {
+ graphics = new GraphicsDeviceManager(this);
+ }
+
+ protected override void Draw(GameTime gameTime)
+ {
+ GraphicsDevice.Clear(Color.CornflowerBlue);
+ }
+ }
+}
diff --git a/TemplateProject/TemplateProject/Program.cs b/TemplateProject/TemplateProject/Program.cs
new file mode 100644
index 0000000..b96fde5
--- /dev/null
+++ b/TemplateProject/TemplateProject/Program.cs
@@ -0,0 +1,19 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace fna_test
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ using (Game1 game = new Game1())
+ {
+ game.Run();
+ }
+ }
+ }
+}
diff --git a/TemplateProject/TemplateProject/Properties/AssemblyInfo.cs b/TemplateProject/TemplateProject/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..bb790b3
--- /dev/null
+++ b/TemplateProject/TemplateProject/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("TemplateProject")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("TemplateProject")]
+[assembly: AssemblyCopyright("Copyright © 2016")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("89645eac-adb9-4707-af21-038ef8aba2e4")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/TemplateProject/TemplateProject/TemplateProject.csproj b/TemplateProject/TemplateProject/TemplateProject.csproj
new file mode 100644
index 0000000..a1c0496
--- /dev/null
+++ b/TemplateProject/TemplateProject/TemplateProject.csproj
@@ -0,0 +1,84 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {89645EAC-ADB9-4707-AF21-038EF8ABA2E4}
+ Exe
+ Properties
+ TemplateProject
+ fna-TemplateProject
+ v4.5.2
+ 512
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+ true
+ bin\x86\Debug\
+ DEBUG;TRACE
+ full
+ x86
+ prompt
+ MinimumRecommendedRules.ruleset
+ true
+
+
+ bin\x86\Release\
+ TRACE
+ true
+ pdbonly
+ x86
+ prompt
+ MinimumRecommendedRules.ruleset
+ true
+
+
+
+ ..\..\bin\Debug\FNA.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file