//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.4927 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace FreedomKeyboard.Properties { /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the Strongly Typed Resource Builder // class via a tool like ResGen or Visual Studio.NET. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. class Resources { private static System.Resources.ResourceManager _resMgr; private static System.Globalization.CultureInfo _resCulture; /*FamANDAssem*/ internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] public static System.Resources.ResourceManager ResourceManager { get { if ((_resMgr == null)) { System.Resources.ResourceManager temp = new System.Resources.ResourceManager("FreedomKeyboard.Properties.Resources", typeof(Resources).Assembly); _resMgr = temp; } return _resMgr; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] public static System.Globalization.CultureInfo Culture { get { return _resCulture; } set { _resCulture = value; } } } }