diff --git a/axios/Engine/Gleed2D/CircleItem.cs b/axios/Engine/Gleed2D/CircleItem.cs index a50b270..19fdef9 100644 --- a/axios/Engine/Gleed2D/CircleItem.cs +++ b/axios/Engine/Gleed2D/CircleItem.cs @@ -10,7 +10,7 @@ using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { public partial class CircleItem : Item { diff --git a/axios/Engine/Gleed2D/CustomProperty.cs b/axios/Engine/Gleed2D/CustomProperty.cs index 31dfd7b..24f3f15 100644 --- a/axios/Engine/Gleed2D/CustomProperty.cs +++ b/axios/Engine/Gleed2D/CustomProperty.cs @@ -12,7 +12,7 @@ using Microsoft.Xna.Framework; using System.Xml; using System.Xml.Serialization; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// diff --git a/axios/Engine/Gleed2D/Item.cs b/axios/Engine/Gleed2D/Item.cs index 3f3577d..ac4f32b 100644 --- a/axios/Engine/Gleed2D/Item.cs +++ b/axios/Engine/Gleed2D/Item.cs @@ -9,7 +9,7 @@ using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using FarseerPhysics.Dynamics; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { [XmlInclude(typeof(TextureItem))] [XmlInclude(typeof(RectangleItem))] diff --git a/axios/Engine/Gleed2D/Layer.cs b/axios/Engine/Gleed2D/Layer.cs index 5247c35..ff625e0 100644 --- a/axios/Engine/Gleed2D/Layer.cs +++ b/axios/Engine/Gleed2D/Layer.cs @@ -7,7 +7,7 @@ using System.Xml.Serialization; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { public partial class Layer { diff --git a/axios/Engine/Gleed2D/Level.cs b/axios/Engine/Gleed2D/Level.cs index 1dde762..2da0626 100644 --- a/axios/Engine/Gleed2D/Level.cs +++ b/axios/Engine/Gleed2D/Level.cs @@ -13,7 +13,7 @@ using FarseerPhysics.Common; using FarseerPhysics.SamplesFramework; using FarseerPhysics.Factories; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { public partial class Level { diff --git a/axios/Engine/Gleed2D/PathItem.cs b/axios/Engine/Gleed2D/PathItem.cs index bc982ad..202abd7 100644 --- a/axios/Engine/Gleed2D/PathItem.cs +++ b/axios/Engine/Gleed2D/PathItem.cs @@ -10,7 +10,7 @@ using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { public partial class PathItem : Item { diff --git a/axios/Engine/Gleed2D/RectangleItem.cs b/axios/Engine/Gleed2D/RectangleItem.cs index e08b5ab..706a842 100644 --- a/axios/Engine/Gleed2D/RectangleItem.cs +++ b/axios/Engine/Gleed2D/RectangleItem.cs @@ -10,7 +10,7 @@ using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { public partial class RectangleItem : Item { diff --git a/axios/Engine/Gleed2D/TextureItem.cs b/axios/Engine/Gleed2D/TextureItem.cs index 7348f48..cd2d31b 100644 --- a/axios/Engine/Gleed2D/TextureItem.cs +++ b/axios/Engine/Gleed2D/TextureItem.cs @@ -13,7 +13,7 @@ using FarseerPhysics.Common; using FarseerPhysics.SamplesFramework; using FarseerPhysics.Factories; -namespace Axios.Engine.Glee2D +namespace Axios.Engine.Gleed2D { public partial class TextureItem : Item {